Full notes
Full DESYNC update
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What changed
- Server
DESYNC Patch #2 is live now! Major focus for this patch has been some difficulty tuning, and fixing some progress blockers. Also coming along for the ride are a heap of bug fixes. More detailed patch notes found in OP. We're already working hard on Patch #3 and want to get that out as soon as possible. Some of the feedback from the forum here and other places will be in Patch #3, along with more bug fixes and performance improvements. For now though, let us know how you go! -------------------------------------------------- DESYNC Patch #2 (Ver 1.06 -- 3/17/17) -------------------------------------------------- - New Extend Options for newer players (Check System tab) - Enemy damage tuning - Fixed Diameteor missing AOE damage - Fixed Sidearm progression unlocks - Added smoother tutorials within Link Network - Scanline reduction, and Interlacing Reduction added to Link Network - Zone 2 difficulty tuning - Enemy AI tweaks - Fixed some achievements that weren't working - Extra sounds for enemies + Louder spawn sounds - Three new Attack Sequences
Source
Changelog.gg summarizes and formats this update. How we read updates.
