HomeGamesUpdatesPricingMethodology
Steam News21 February 20233y ago

February Fixes Patch

General Fixed a random issue that OJ18 - The Ravages of Mohgra could fail without a reason Fixed random issues with Blisk enemies and Agent Oranchov showing wrong behavior when the Dislocator was used Fixed some stabili

Full notes

Full Destroy All Humans! 2 - Reprobed update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

29 fixes0 additions1 change0 removals
  • Fixes
  • Performance
  • Balance
  • Events
  • UI and audio
fixedFixed a random issue that OJ18 - The Ravages of Mohgra could fail without a reason
fixedFixed random issues with Blisk enemies and Agent Oranchov showing wrong behavior when the Dislocator was used
fixedFixed some stability issues where the combination of Saucer destruction on a city, followed by a player death thus restarting / reloading the last checkpoint would cause hangs or freezes
fixedFixed a balancing issue when Quantum Deconstructor and Sonic Boom are used together, causing the Quantum Deconstructor to do less damage
fixedFixed some saucer camera behavior especially for looking down causing judders
fixedFixed some Furon handbook entries being not unlocked properly

Destroy All Humans! 2 - Reprobed changes

fixedFixed a random issue that OJ18 - The Ravages of Mohgra could fail without a reason
fixedFixed random issues with Blisk enemies and Agent Oranchov showing wrong behavior when the Dislocator was used
fixedFixed some stability issues where the combination of Saucer destruction on a city, followed by a player death thus restarting / reloading the last checkpoint would cause hangs or freezes
fixedFixed a balancing issue when Quantum Deconstructor and Sonic Boom are used together, causing the Quantum Deconstructor to do less damage
fixedFixed some saucer camera behavior especially for looking down causing judders
  • General

  • Fixed a random issue that OJ18 - The Ravages of Mohgra could fail without a reason

  • Fixed random issues with Blisk enemies and Agent Oranchov showing wrong behavior when the Dislocator was used

  • Fixed some stability issues where the combination of Saucer destruction on a city, followed by a player death thus restarting / reloading the last checkpoint would cause hangs or freezes

  • Fixed a balancing issue when Quantum Deconstructor and Sonic Boom are used together, causing the Quantum Deconstructor to do less damage

  • Fixed some saucer camera behavior especially for looking down causing judders

  • Fixed some Furon handbook entries being not unlocked properly

  • Fixed a music issue during ARK16 - The Coming of Arkvoodle

  • Fixed an issue that was caused by the alert level modification player cheat persisting wrongly across reloads

  • Fixed a random issue, Natalia getting stuck in the escort mission “SM15 - You Only Live 137 Times”

  • Fixed a random issue, the Turret behavior in the mission “SM15 - You Only Live 137 Times”

  • Fixed so the Ninja Bodyguard mutator is no longer visible in certain cutscenes during mission 9 – “The Majestic File”.

  • Fixed a replay issue from the Holopox deck (mission 06 – “No Pox Please We're British”).

  • Fixed that the subtitles do not follow the voice over during a cutscene in Oddjob 01 – “I Left My Parts In San Fran... Err, Bay City”.

  • Fixed an audio issue encountered in the cutscene after completing Arkvoodle mission 16 – “The Coming of Arkvoodle”.

  • Fixed so the Dislocator will not lose ammo under certain circumstances in Solaris.

  • Fixed SFX issues in Takoshima

  • Fixed a number of respawn issues in water

Stability issues:

  • Fixed a rare crash in Takoshima when the alert level is raised

  • Fixed a rare crash after an attack wave in mission 20 - "The Comrade Who Came From The Cold".

  • Fixed a rare crash at the end of mission 2 - "Where Have All The Flower Children Gone?".

Community reported issues fixed:

  • Fixed a rare crash whilst exiting the Jukebox

  • Fixed that the Moghra egg in OddJob 18 – “The Ravages of Mohgra” is overly sensitive to disturbance.

  • Fixed so the proximity detector is now functioning when discovering Furotech Cell or Artefacts in Takoshima.

  • Fixed an issue after Photo Mode in Solaris, where Crypto's breathing bubble is active in Bodysnatch.

  • Fixed the Jukebox, so every song is playing.

  • Fixed audio issues during a cutscene after completing Arkvoodle mission 16 – “The Coming of Arkvoodle”.

  • Fixed audio issues during a cutscene in mission 16 – “Kojira Kaiju Battle”.

  • Fixed an audio issue during a cutscene in OddJob 01 – “I Left My Parts In San Fran... Err, Bay City

Source

Steam News / 21 February 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.