Full notes
Full Destiny of a Wizard update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- Maps
- Fixes
Destiny of a Wizard changes
Destiny of a Wizard 1 - Quality of Life Improvement Patch Version 2.10
Change Log: NEW GAME SCREEN:
Displays the update version in comparison to the Splash Screen at launch of the title. Should display as version 2.10.
ITEM ADJUSTMENTS:
Added the item "Minty Herb" to all shops for 150 GP. This new item does a similar effect like in Doaw2 and 3. Removes Blindness, Silence, and Poison.
MONSTER ADJUSTMENTS: (CH 1 & CH 2):
To progress Chapter 1 and 2 more smoother and less grindy. Increase the experience points monsters drop by 20%.
MONSTER ADJUSTMENTS: (CH 4 & CH 5):
Reduced evasion rate by 5-10%, which should increase accuracy rate.
WEAPON ADJUSTMENTS:
Increase accuracy rate of all weapons by an additional 20%
DUNGEON ADJUSTMENTS:
Added more "assistant" floors on Floor 8 with the pitfalls the Tower of Wind Adjusted the wording on the 7th floor hinting how to navigate the 8th floor. Added an additional hint about the teleporting creatures on the 8th floor of the left side of the Tower of Wind. Made some minor adjustments on other maps
STATUS ADJUSTMENTS:
Lowered the duration of Paralyze to 1 to 2 rounds. Lowered the duration of Blindness to 2 to 4 rounds. Lowered the duration of Poison to 3 to 5 rounds.
OTHER ADJUSTMENTS:
Fixed a few wording of lettering and grammar as well as lettering that was being cut off from the message box.
Source
Changelog.gg summarizes and formats this update. How we read updates.
