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Steam News16 August 20187y ago

TODAY'S the DAY + New VERSION, bug fixes!

Hi! Yes, today is our Launch day! We did some bug fixes over the past weeks, and we continue to do so on a daily basis.

Full notes

Full Destination Primus Vita - Ep. 1 update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedHi! Yes, today is our Launch day! We did some bug fixes over the past weeks, and we continue to do so on a daily basis. Here are the recent fixes: * Save Game Fixes * Menu Fixes * Some Puzzles were optimized * Some Puzzles were fixed to be slicker and easier to control * Major Optimization (Baking Static Mesh) to give us more fps * Fix Many Localization Fonts issue (ArMenu + Clues ) in Chinese and Cyrillic And many more small bugs. The big, big focus was to arrange the Save Game system and the puzzles (on the clues, but mostly on the manipulaiotn, the controls of them.) We hope you'll enjoy the game as much as we worked hard on it! We didi it with very limited means, but with all of our heart and soul! Cheers! Epsilon Team: Martin, Anne, Sabrina, Nancy, Nicolas, Raphie, Mo, Jade, Valentin, David and Stephane.

Destination Primus Vita - Ep. 1 changes

fixedHi! Yes, today is our Launch day! We did some bug fixes over the past weeks, and we continue to do so on a daily basis. Here are the recent fixes: * Save Game Fixes * Menu Fixes * Some Puzzles were optimized * Some Puzzles were fixed to be slicker and easier to control * Major Optimization (Baking Static Mesh) to give us more fps * Fix Many Localization Fonts issue (ArMenu + Clues ) in Chinese and Cyrillic And many more small bugs. The big, big focus was to arrange the Save Game system and the puzzles (on the clues, but mostly on the manipulaiotn, the controls of them.) We hope you'll enjoy the game as much as we worked hard on it! We didi it with very limited means, but with all of our heart and soul! Cheers! Epsilon Team: Martin, Anne, Sabrina, Nancy, Nicolas, Raphie, Mo, Jade, Valentin, David and Stephane.

Hi! Yes, today is our Launch day! We did some bug fixes over the past weeks, and we continue to do so on a daily basis.

Here are the recent fixes

* Save Game Fixes * Menu Fixes * Some Puzzles were optimized * Some Puzzles were fixed to be slicker and easier to control * Major Optimization (Baking Static Mesh) to give us more fps * Fix Many Localization Fonts issue (ArMenu + Clues ) in Chinese and Cyrillic And many more small bugs. The big, big focus was to arrange the Save Game system and the puzzles (on the clues, but mostly on the manipulaiotn, the controls of them.) We hope you'll enjoy the game as much as we worked hard on it! We didi it with very limited means, but with all of our heart and soul! Cheers!

Epsilon Team

Martin, Anne, Sabrina, Nancy, Nicolas, Raphie, Mo, Jade, Valentin, David and Stephane.

Source

Steam News / 16 August 2018

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