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Steam News13 October 20178y ago

Happy Launch! Here's a quick patch :)

This update is mostly Quality of Life, bringing in a bunch of fixes and improvements to clean up the experience. ːredscientistː Notably, crew will do off-task work more often.

Full notes

Full Destination Ares update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition5 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Events
  • Performance
changedThis update is mostly Quality of Life, bringing in a bunch of fixes and improvements to clean up the experience. :redscientist: Notably, crew will do off-task work more often. This should make the game demonstrably easier for less attentive AIs. (You still won't win. Git gud) Patch:
changedImprovements
changedImproved clickability of minigame's "Return to Ship" button
changedDestroyed systems are now more recognizable in their tooltips
fixedIncreased how often crew will do off-task work. Should see more idle usage and repairs, especially with jobless crew Fixed
fixedFixed some special loss events getting ignored if the player resumes a run after exiting the game

This update is mostly Quality of Life, bringing in a bunch of fixes and improvements to clean up the experience. :redscientist: Notably, crew will do off-task work more often. This should make the game demonstrably easier for less attentive AIs. (You still won't win. Git gud) Patch:

  • Improvements

  • Shortened how long it takes before the minigame tutorial turns on

  • Slowed minigame tutorial down

  • Clarified wording in minigame tutorial

  • Improved clickability of minigame's "Return to Ship" button

  • Destroyed systems are now more recognizable in their tooltips

  • Increased how often crew will do off-task work. Should see more idle usage and repairs, especially with jobless crew

    Fixed

  • Fixed some special loss events getting ignored if the player resumes a run after exiting the game

  • Fixed a couple achievement toggles (incl The Arean Trail. Grats if you got it free), though I suspect there's something else going on here

  • Fixed typo in one of the Madness possibilities

  • Fixed a bug in event management that had weird cascading effects

  • Fixed Loss events getting overridden

  • Fixed Loss events not spawning

  • Made some tweaks that hopefully prevent a rare, hard-to-reproduce crash

  • Fixed some blank crew chatter popping up

--- On a personal note, I'm glad to see the full game is well-liked — especially after a rough Early Access. Sales haven't been enough, though. No one is surprised that getting visibility is not my strong suit. It seems that I am going to have to begin work on other projects; I've been working for nothing for too many years. Still, I reserve the right to come back and add to this game at any time ;) -Pat

Source

Steam News / 13 October 2017

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