Full notes
Full Destination Ares update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Performance
Today we leave Early Access. Welcome players, new and old! I think you'll like what you find in Destination Ares. By the way, Steam cards are here in time for launch!
Version 1.0.0 Patch Notes:
New Events
(Helpful) Critical Systems Repair: a chance to fix something destroyed or broken that you absolutely need to succeed
(Helpful) Gained Experience: a chance to level up the crew or systems
[SECRET] A Dark Truth: a shift in priorities
(Standard) Hungry Crew
(Standard) Electrical Surge New Secret Achievements
"A Dark Truth"
"Rigged and Armed"
"Glitched Understanding"Polish
Added custom victory results other than "Reached Destination"
More fading, always more fading Balance Changes
Reduced how quickly crew pass out from exhaustion, and how that affects their stress levels
Also reduced odds of passing out from an accident (side effect: increased odds of being injured instead)
Increased negative effects and possible results in Puketastic event
Trimmed event timing to be a bit more accurate
Events that feed crew are now more effective Fixes
Character chatter that's all punctuation should once again show properly
Game Over stats will set its correct height
Achievement popups will actually stay on screen for a couple seconds
Other minor things Steam Trading Cards Added
13 Cards; resources from the game
10 Backgrounds (4 common, 3 uncommon, 3 rare)
10 Emoticons (4 common, 3 uncommon, 3 rare)
Oh, and some cheeky badges. I hear you like those ~~ Also included: ~~ v0.9.1 (Hotfix)
Fixed a crash
Smoothed text chunk typing
Colorized in-event dialogue
Source
Changelog.gg summarizes and formats this update. How we read updates.
