In this update4
Full notes
Full DESPA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Performance
- Balance
- Gameplay
DESPA changes
We’re launching the next public playtest for DESPA, and we’re inviting players to help us stress-test the game and gather essential gameplay data.
Playtest Schedule
December 5
18:00–21:00 UTC
The servers will only be open during this 3-hour window, so your participation is extremely valuable: the more players we have at the same time, the more accurate our data will be.
What This Playtest Is For
During this session, we aim to measure:
Server load & stability under peak concurrency
Matchmaking performance
Average match duration & pacing
Spawn system behavior
Weapon balance & time-to-kill
Movement flow and readability
Controller vs. mouse input data
Overall gameplay feedback
Your input in Discord during the test will help us tune combat, improve performance, and prepare the next build.
How to Join
Click Request Access on the DESPA Steam page.
You’ll receive a notification when access is granted.
Join the arena during the test window and share your feedback afterward.
If you want to support the project, don’t forget to add DESPA to your Wishlist.
See you on December 5, let’s break some servers together. [dynamiclink href="https://store.steampowered.com/app/2259240/DESPA/"]
Source
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