Full notes
Full Desolate Realms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
In this patch, we extend the playability of this game as well as improve the quality of life during play. In this update we:
Added A notification above the player During Secret finding, Weapon leveling, all door unlocking.
Added Curses.
We now show the Stack Total in game on the item panel.
The sigil is now free, removing the "noob tax"
Keep track of how many times the player has "Gotten out alive", added that tracker to the gallery, and now give the player a curse at the start of their run for ever time they've gotten out alive in a row.
Spoiler Content!
Here are the curses that we've added to the game as well as what they do. Curses are permanent and can not be removed during a run, but do not persist between runs. Curses are also granted during certain item interactions, such as removing pandora's box adds 2 curses to the player. We also treat curses the same as normal items, so they can be viewed as collectable in the Item Gallery section.
Bane - Decrease Player Speed and Damage
Chaos - Increase Recoil and lower Fire Rate
Fertility - Increase Zombie health
Loss - Decrease the player's max health by 1
Storm - Increase Zombie Speed and Number of zombies spawned
Sunset - Decrease Player's light.
Source
Changelog.gg summarizes and formats this update. How we read updates.
