Full notes
Full Desktop Raid update
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Repeated intro
Hello players! In this update, we’ve implemented multiple optimizations and bug fixes, with a focus on improving gameplay experience and balance. The update details are as follows:
What changed
- Performance
- Balance
- Fixes
- Gameplay
- UI and audio
🔧 Feature Optimizations & Content Adjustments
Added inventory filtering and a Favorites tab. The Favorites tab acts as an additional storage space and items placed there will be automatically locked to prevent accidental operations
Inventory capacity has been increased to double its previous size
When gem materials are depleted, the Auto-Synth feature will continue searching for other gem types to fuse automatically
🐾 Combat & System Adjustments
Fixed abnormal pet count issues. Players can now summon more pets at the same time. Note: Elite summons (Large) will occupy 4 pet slots
Increased the skill scaling of most classes, improving overall player power
Reworked all class talents. Issues in previous versions where some talents did not function properly have been fixed, and all talents should now work correctly
🐞 Bug Fixes
Fixed an issue where the Mechanical Apprentice would still appear male after use
Fixed an issue where Legendary Bosses had excessive MISS rates
Fixed incorrect talent text in certain languages. We will continue improving localization quality and provide more accurate translations in upcoming updates
Fixed an issue where the game could not be operated after using the boss key in windowed mode
Fixed an issue where the Knight's Attendant would not disappear. Also increased the duration of summons such as RED FLAME and unified the duration of all Elite summons to 30 seconds (previously 20 seconds)
Thank you all for your continued support. We will keep improving the game 📢 You are welcome to join our official player community to stay updated and share feedback with us:
Source
Changelog.gg summarizes and formats this update. How we read updates.
