Full notes
Full Desktop Pomeranian Fantasy update
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Repeated intro
Hello, this is PastelFox, the developer.
What changed
- Performance
- Events
- Fixes
- UI and audio
Desktop Pomeranian Fantasy changes
We have released the latest update, which includes the bug fixes we reported earlier. I would like to offer my deepest apologies to all our players for the significant inconvenience and trouble caused by these issues.
In this update, we have resolved the "memory leak" issue, which was our top priority. Here are the details of the changes:
■ Patch Notes
Fixed Memory Leak (Top Priority) We have resolved the issue where the game consumed excessive PC memory when left running for a long time.
Cause: Objects remained in the background after events were triggered.
- FixWe corrected this to ensure these objects are properly deleted at the appropriate time to prevent memory pressure.
I sincerely apologize for the inconvenience of asking you to restart the game as a temporary workaround until now. From now on, you can enjoy leaving the game idle for long periods with peace of mind, without needing to restart.
Fixed Quest Generation Conditions We fixed the behavior so that quests only occur in the "current area." As a result, appropriate quests will now appear according to your progress.
Improved Upgrade UI We improved the screen display after upgrade success/failure, enabling continuous upgrades. This allows for a smoother tempo when upgrading your stats.
Once again, I would like to express my heartfelt gratitude to everyone for your warm support and patience while we worked on these fixes.
We have finally resolved the contradiction of an "idle game that couldn't be left idle," and you can now enjoy the game as it was originally intended.
Please update the game and enjoy the smoother experience of "Desktop Pomeranian Fantasy"!
Thank you for your continued support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
