Update log
Full Derelict Star update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Fixes
- Performance
Added two new shortcuts to toggle between fullscreen and windowed mode: F11 and Alt+Enter
Some users reported the game started up on the incorrect monitor, which was a pain to deal with when the game was fullscreen. This should make the process easier to deal with by toggling fullscreen with the hotkey, moving the window, and toggling again. By default the game will always start on the screen that currently contains your mouse pointer.
Fixed bug where the "always run" assist option would continually trigger the reset sound when passing through a reset tile
Fixed some broken cross reference links on some help pages
Added some missing details/interactions to a few help pages
Update the entrance to a specific green room again so you're less likely to accidentally lose progress
Update the font used in the game to a bitmap font rather than a true type font
Had a user report that the game was failing to render text, and saw some screenshots of text from another user that was a little garbled. To sidestep both of these issues I decided to use a bitmap font (e.g. rasterize the font on my machine) to reduce potential failure points. Now older hardware won't have to render the font so it's more likely to show up the way I intend it to. Since the game font is pixelated already, there should be no adverse effects from this change.
Source
