Full notes
Full Deputy Dangle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
Patch Notes:
Fixed vine material in Sewer Mission, it is now two sided
Fixed force trigger in pipe loop in Sewer Mission, it now properly applies force to player
Fixed bug that allowed Chongo to slowly drift away during the into cutscene
Fixed bug that caused button icons on Dangle to not change when switching to controller type of "None"
Fixed bug that would cause the button icons on Dangle to be missing when returning to Dangleton from a mission
Fixed bug that caused characters to occasionally get stuck on the stairs when entering the police station
Fixed bug that caused the camera shake during the pong fight to move much further than intended and go through walls.
Fixed dumpsters in Dangleton, the lids should no longer be stuck open and the dumpster and trashcans in Dangleton are simplified for physics
Changed up and down buttons from Shift(up) and Ctrl(down) to Space(up) and Shift(down) for keyboard controls
Fixed bug that allowed steam controller d-pad to occasionally not work on the main menu when returning from the story
Swapped out characters in the shark fishing mission for someone that behaves better with physics
Put in a 5 second minimum transition time for switching to fixed angle mode on the tower mission so that camera doesnt bounce between modes to quickly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
