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Steam News30 September 20169y ago

Patch 093016.01 Released

Patch Notes: Fixed vine material in Sewer Mission, it is now two sided Fixed force trigger in pipe loop in Sewer Mission, it now properly applies force to player Fixed bug that allowed Chongo to slowly drift away during

Full notes

Full Deputy Dangle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes0 additions2 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
fixedPatch Notes:Fixed vine material in Sewer Mission, it is now two sided
fixedPatch Notes:Fixed force trigger in pipe loop in Sewer Mission, it now properly applies force to player
fixedPatch Notes:Fixed bug that allowed Chongo to slowly drift away during the into cutscene
fixedPatch Notes:Fixed bug that caused button icons on Dangle to not change when switching to controller type of "None"
fixedPatch Notes:Fixed bug that would cause the button icons on Dangle to be missing when returning to Dangleton from a mission
fixedPatch Notes:Fixed bug that caused characters to occasionally get stuck on the stairs when entering the police station

Patch Notes:

  • Fixed vine material in Sewer Mission, it is now two sided

  • Fixed force trigger in pipe loop in Sewer Mission, it now properly applies force to player

  • Fixed bug that allowed Chongo to slowly drift away during the into cutscene

  • Fixed bug that caused button icons on Dangle to not change when switching to controller type of "None"

  • Fixed bug that would cause the button icons on Dangle to be missing when returning to Dangleton from a mission

  • Fixed bug that caused characters to occasionally get stuck on the stairs when entering the police station

  • Fixed bug that caused the camera shake during the pong fight to move much further than intended and go through walls.

  • Fixed dumpsters in Dangleton, the lids should no longer be stuck open and the dumpster and trashcans in Dangleton are simplified for physics

  • Changed up and down buttons from Shift(up) and Ctrl(down) to Space(up) and Shift(down) for keyboard controls

  • Fixed bug that allowed steam controller d-pad to occasionally not work on the main menu when returning from the story

  • Swapped out characters in the shark fishing mission for someone that behaves better with physics

  • Put in a 5 second minimum transition time for switching to fixed angle mode on the tower mission so that camera doesnt bounce between modes to quickly.

Source

Steam News / 30 September 2016

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