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Steam News23 September 20169y ago

Patch 092216.02 Released

This patch fixes many bugs, fixes areas where players get stuck, and adjusts gameplay based on player feedback.

Full notes

Full Deputy Dangle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes6 additions11 changes1 removal
  • Gameplay
  • Fixes
  • Performance
changedThis patch fixes many bugs, fixes areas where players get stuck, and adjusts gameplay based on player feedback.
fixedPatch Notes:Fixed bug that caused playtime to show if you exit to the main menu
fixedPatch Notes:Fixed bug that caused Find-O-Meter not to show on first mission after intro
addedPatch Notes:Added Senpai eyes to sharks in Spider-Dangle trial
addedPatch Notes:Added Find-O-Meter for Investigate Tower Explosion too help player find detonator.
removedPatch Notes:Removed confusing dialogue about plunger gun when in Office Mission

This patch fixes many bugs, fixes areas where players get stuck, and adjusts gameplay based on player feedback.

Patch Notes:

  • Made punching bags highlight while doing baton tutorial

  • Stopped Sal from continuing talk animation when transitioning to Traffic Mission

  • Fixed bug that caused playtime to show if you exit to the main menu

  • Expanded trigger on tower climb roof so that it can be activated from all sides

  • Lowered base sensitivity for camera analog speed

  • Fixed bug that caused Find-O-Meter not to show on first mission after intro

  • Added Senpai eyes to sharks in Spider-Dangle trial

  • Added Find-O-Meter for Investigate Tower Explosion too help player find detonator.

  • Removed confusing dialogue about plunger gun when in Office Mission

  • Added fade to LOD's and adjusted them for different quality levels to improve performance

  • Fixed bug allowing you to plunger to ceiling behind the laser wall in the Office Mission

  • Adjusted the dialogue and quest text in the Skydive mission for clarity

  • Reduced the number of people to save in the Skydive mission

  • Increased size of triggers for engines in airplane mission

  • Made the wings plungerable in the airplane mission

  • Made performance improvements for characters in Dangleton

  • Reworked Traffic Mission to make it more varied and shorter.

  • Reduced fallback speed for Jalopy

  • Properly cleared follow Chongo quest when returning from the office mission

  • Adjusted Find-O-Meter when entering and exiting Office Lobby to point at correct target

  • Added Find-O-Meter for vent behind office lobby

  • Increased pulse frequency of highlight shaders

  • Fixed collision missing on Robin for Gitz escape cutscene

  • Added more camera adjustment triggers to sewer mission

  • Fixed Find-O-Meter pointing to Chongo instead of sewer after Gtiz escape cutscene

  • Fixed camera bug allowing in to go though walls in rare circumstances

  • Tweaked sewer grate in croc fight 1 to be easier to climb

  • Fixed misplaced collider in Moon Jump

  • Fixed Trials menu showing in story mode after playing a trial

  • Reworked first boss encounter in Sewer Mission to be more clear for the player

  • Fixed a bug where you would be unable to short out Gbot if you attempted to do so preemptively

  • Fixed a bug where the Gbots flame boosters wouldn't turn off

  • Added new messages to make your quest objectives in the Gbot fight more coherent

Source

Steam News / 23 September 2016

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