What changed
1 fix1 addition0 changes0 removals
fixedFixes and balancing : - Health Bar no longer showing over other UI - Invisibility bug when you go to the Main Menu (Pause menu) fixed - Neutral entities (deer, doe and colored slime) health no longer scale with player's level - Change stamina refill speed (again) from 1.5 stam per second to 1.33 sps
addedAdded : - Gravel pathway at spawn location for every area exit - Green color for skills already bought in the talent tree - Talent tree UI now show how many Guck you have "You have x talent points and x Guck" - Black outline to the enemy health bar
Depths of Helheim changes
fixedFixes and balancing : - Health Bar no longer showing over other UI - Invisibility bug when you go to the Main Menu (Pause menu) fixed - Neutral entities (deer, doe and colored slime) health no longer scale with player's level - Change stamina refill speed (again) from 1.5 stam per second to 1.33 sps
addedAdded : - Gravel pathway at spawn location for every area exit - Green color for skills already bought in the talent tree - Talent tree UI now show how many Guck you have "You have x talent points and x Guck" - Black outline to the enemy health bar
Fixes and balancing :
- Health Bar no longer showing over other UI
- Invisibility bug when you go to the Main Menu
(Pause menu) fixed - Neutral entities (deer, doe and colored slime) health no longer scale with player's level - Change stamina refill speed (again) from 1.5 stam per second to 1.33 sps
Added: - Gravel pathway at spawn location for every area exit - Green color for skills already bought in the talent tree - Talent tree UI now show how many Guck you have "You have x talent points and x Guck" - Black outline to the enemy health bar