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Steam News27 February 20215y ago

53.7: Mixing enemies up some!

Another update to DOE Build 53 is now in the beta branch on steam with a few nice changes.

Full notes

Full Depth of Extinction update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Compatibility
  • Maps
  • Gameplay
  • Events
changedAnother update to DOE Build 53 is now in the beta branch on steam with a few nice changes. I think the German and Japanese translations are pretty much done now but I'll be waiting a few weeks to make them live to see if anything else shakes out.
addedThe most significant other change this week is adding a "secondary" enemy faction to each area that will appear occasionally on the maps. Should force you to mix up your tactics in some battles as you'll be facing different enemies and also add some interesting challenges.
changedSecondary enemy faction can appear in Stronghold and Mini Boss map nodes
changedBinding to control, shift, command and alt is now easier (previously had to hold the key for 3s)
changedConfirm and alert modals now stand out more from the backgrounds

Depth of Extinction changes

changedAnother update to DOE Build 53 is now in the beta branch on steam with a few nice changes. I think the German and Japanese translations are pretty much done now but I'll be waiting a few weeks to make them live to see if anything else shakes out.
addedThe most significant other change this week is adding a "secondary" enemy faction to each area that will appear occasionally on the maps. Should force you to mix up your tactics in some battles as you'll be facing different enemies and also add some interesting challenges.
changedSecondary enemy faction can appear in Stronghold and Mini Boss map nodes
changedBinding to control, shift, command and alt is now easier (previously had to hold the key for 3s)
changedConfirm and alert modals now stand out more from the backgrounds

Another update to DOE Build 53 is now in the beta branch on steam with a few nice changes. I think the German and Japanese translations are pretty much done now but I'll be waiting a few weeks to make them live to see if anything else shakes out.

The most significant other change this week is adding a "secondary" enemy faction to each area that will appear occasionally on the maps. Should force you to mix up your tactics in some battles as you'll be facing different enemies and also add some interesting challenges.

Full change log:

  • Secondary enemy faction can appear in Stronghold and Mini Boss map nodes

  • Binding to control, shift, command and alt is now easier (previously had to hold the key for 3s)

  • It's now more clear when a control binding is not editable

  • Confirm and alert modals now stand out more from the backgrounds

  • Machine translations are only available on itch and won't appear as options on Steam and GOG

There are still a few more changes I'm considering for Build 53 before it goes live but I think we are pretty close to completed now!

If you want to get caught up on the Build 53 updates, see this thread. Original Build 53 post is here

Source

Steam News / 27 February 2021

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