Full notes
Full Depraved update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
- UI and audio
Another small patch for today with bug fixes and a few improvements:
1.0d.57 - September 30, 2019
Improvement: Player controlled residents do not go automatically to the doctor when health is low
Improvement: Residents now give silos priority over warehouses when transporting crops
Bugfix: Transport wagons could not store crops into silos when doing their routes
Bugfix: Contracts order window UI issues
Bugfix: Contracts disappear when accepted
Bugfix: Contracts can not be delivered while a warehouse has been upgraded
- BugfixArmed residents keep highlighted after a new game has been loaded
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/
Source
Changelog.gg summarizes and formats this update. How we read updates.
