Full notes
Full Depraved update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Store
This patch contains improvements mainly in the UI and in the movement of your residents:
1.0b.57 - September 29, 2019
- ImprovementNew Arrow button next to the profile picture of each resident to show their needs
Improvement: Enlarged some texts/windows in the UI
Improvement: Residents who are sent to a position now run by default
Improvement: Residents attack stance to offensive by default
Improvement: Residents now automatically stop their activities when you move them somewhere or put them on a horse, so you can control them better. You have to activate their activities in their profile (little zzZz icon) again to let them do their things. However, they will automatically do it when they need something really bad and get angry about it
Improvement: The watermill can now be build above fishing spots
Bugfix: Sometimes residents cannot store resources for build up in the storage
Bugfix: The residents did not fall off the horse when they died
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/
Source
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