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Steam News26 March 20263mo ago

Demo Patch 1.0.4

Hi! We've just updated the demo version to 1.0.4. Changes & Features: New visual & flow improvements in combat Pause menu now features "Guide", where you can replay already seen tutorial pop-ups Added control hints to U

Full notes

Full DEORUM update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes7 additions9 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Maps
  • Performance
  • Fixes
changedHi! We've just updated the demo version to 1.0.4.
addedNew visual & flow improvements in combat
addedAdded control hints to UI when hovering over certain objects. You can disable this feature in the settings (Language & Text -> "Control Hints").
addedAdded options to increase or decrease turn speed in combat. You can adjust this feature in the settings (Gameplay -> "Combat Speed"). Default is set to 75%
addedAdded new visual and audio effects when stamina is low during dungeon exploration
changedChanged dungeon map pointer color to improve readability

DEORUM changes

changedHi! We've just updated the demo version to 1.0.4.
addedNew visual & flow improvements in combat
addedAdded control hints to UI when hovering over certain objects. You can disable this feature in the settings (Language & Text -> "Control Hints").
addedAdded options to increase or decrease turn speed in combat. You can adjust this feature in the settings (Gameplay -> "Combat Speed"). Default is set to 75%
addedAdded new visual and audio effects when stamina is low during dungeon exploration

Hi! We've just updated the demo version to 1.0.4.

Changes & Features:

  • New visual & flow improvements in combat

  • Pause menu now features "Guide", where you can replay already seen tutorial pop-ups

  • Added control hints to UI when hovering over certain objects. You can disable this feature in the settings (Language & Text -> "Control Hints").

  • Added options to increase or decrease turn speed in combat. You can adjust this feature in the settings (Gameplay -> "Combat Speed"). Default is set to 75%

  • Added new visual and audio effects when stamina is low during dungeon exploration

  • Changed dungeon map pointer color to improve readability

  • Changed wording in a couple of UI buttons to better communicate their effect

  • Added a new tutorial pop-up when unlocking an Arcana card for the first time

  • Added a new tutorial pop-up regarding Inventory saving when repeating the dungeon (or delving deeper) for the first time

  • Changed wording in "Heat" tutorial pop-up to express better how the mechanic works

  • Changed wording in "Prepare" tutorial pop-up to express better how the mechanic works

  • Changed wording in "Combat" tutorial pop-up to express better how the mechanic works

  • Changed wording in "Minting" tutorial pop-up to express better how the mechanic works

  • Decreased blur level of the default CRT filter profile (Profile #1)

Bug Fixes:

  • Fixed a game crash that could happen when using "XXI - The Martyr" Arcana card

  • Fixed a situation where picked materials would take an empty slot in your inventory, instead of adding to an already taken slot by that material type

  • Fixed an issue where pausing during combat would break the flow of the encounter

  • Materials are no longer unlocked if you see them, but you don't pick them up

  • Fixed a bug that would spawn Knight in Ossuary II before you open the sarcophagus

  • Adjusted sound effects when you hover over coins in "Prepare" menu

  • Added missing coin sound effects when interacting with Altars

  • Fixed minor visual bugs with the cursor

Source

Steam News / 26 March 2026

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