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Full Density Limit update
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Repeated intro
Hello, fellas! For the past few months, we've been toiling away crafting our masterpiece: Density Limit and its content. Today, we're thrilled to give a sneak peek into the world of Unspace!
What changed
- Events
- Server
- Performance
- Compatibility
Demo Development
As you may (or may not) be aware, we're cooking up a free prequel to Density Limit, aptly titled Density Limit: Zero Hour. We've had our fair share of hiccups along the way, but we're pretty sure we nailed it... fingers crossed! 🤞 Now, the development train is chugging along at full steam, and it's got no brakes! You hear that, Unity Technologies?
Density Limit: Zero Hour isn't just a prequel; it's the untold backstory that should be seen. Dive into events that unfolded a few hours... or, maybe, days before events of full game, and believe us: it's so important it'll be even included in the final game. Prepare to meet the Unspace, a world where rules of this world confuse you even more than their absence.
Accessibility
At NightCat Studios, we make our best to care about inclusivity. Density Limit will be the gaming equivalent of a warm, welcoming hug for everyone. We're talking about accessibility settings! From customizable subtitles to friendly content warnings, auto-walk and even a low-dexterity mode.
But wait, there's more! If you've got brilliant ideas to make our game even more accessible, don't be shy - hit us up at contact@nightcatstudios.com or join our discord server.
Who is Ray and why is he Tracing?
Got yourself an RTX GPU? If you do, you're in for a treat because Density Limit is about to embrace the amazing world of ray tracing and DLSS technologies. Our initial tests have been nothing short of jaw-dropping and we can't wait to share with you more details about how it will work and how many FPS you'll get on your gaming beasts and beloved home consoles (oh yeah, we're coming to consoles... someday) so stay glued to your screens.
Who knows, maybe we'll make it on iPhone 15 Pro Max too...
Press X to win
We've poured countless hours into fine-tuning our controls, so you can devour Density Limit with gusto on all your favorite devices. Whether you're a keyboard and mouse maestro, an Xbox® Controller aficionado, or you swear by the gospel of DualShock™ 4 and DualSense™—we've got you covered. In fact, it's so good, sometimes we get so wrapped up in playtesting that we forget we're supposed to be working... oops!
The Million-Dollar Question: When?!
We'd love to tell you the exact release date, but alas, we're still trying to find out how to walk in the game. So stick with us and follow our twitter (I'm too old to call it X) for all the latest updates. It's like a fine wine – it only gets better with time, and your presence makes it all the more delightful.
Thank you and see you when we see you :)
"DUALSHOCK" and "DualSense" are registered trademarks of Sony Interactive Entertainment Inc. "Xbox" is a registered trademark of Microsoft Corporation.
Source
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