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Steam News3 August 20251y ago

PRE RELEASE DEMO PATCH

New in Nuclear Engine (for developers) Added Brepsi trigger tool Added Nightmare trigger tool Added TV trigger tool Added Level music changer tool Added Closed doors creation tool Added Consequences system tool Added Vo

In this update6

Full notes

Full DEN PAIN update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

21 fixes22 additions11 changes3 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
  • Fixes
addedNew in Nuclear Engine (for developers)Added Brepsi trigger tool
addedNew in Nuclear Engine (for developers)Added Nightmare trigger tool
addedNew in Nuclear Engine (for developers)Added TV trigger tool
addedNew in Nuclear Engine (for developers)Added Level music changer tool
addedNew in Nuclear Engine (for developers)Added Closed doors creation tool
addedNew in Nuclear Engine (for developers)Added Consequences system tool
Bot detection range12m3mBot detection range decreased, nerf

New in Nuclear Engine (for developers)

  • Added Brepsi trigger tool

  • Added Nightmare trigger tool

  • Added TV trigger tool

  • Added Level music changer tool

  • Added Closed doors creation tool

  • Added Consequences system tool

  • Added Voice playback at location tool

  • Added Player model switcher on level

  • Added AgX tonemapper

  • Added DLSS (Deep Learning Super Sampling)

Engine Changes (for developers)

  • Overhauled game visuals — now in Kane & Lynch style

Removed from Engine

  • Removed weapon renaming tool (temporarily)

Gameplay Changes

  • Gore system reworked to Dead Island 2 style

  • Player movement changed to GTA: San Andreas style

  • ShootMode with pistol during sprint reworked to Max Payne-like

  • Headshots now use Arkashin-style animation

  • Enemies don’t attack during cutscenes

  • Bot detection range reduced from 12m to 3m (1m for some)

  • Bartender voice re-recorded

  • Bot pathing improved — no longer stack inside each other

  • Bot aiming logic now tied to detection radius

Fixes

  • Fixed decal bugs on player

  • Fixed player model selection issues

  • Fixed crash caused by SpurtFX on bots

  • Fixed cutscene with the annoying grandpa

  • Fixed aiming issues with pistol

  • Gore system fully ported to Arkashin-style

  • Fixed character hand bug

  • Removed player auto-magnetization

  • Fixed shotgun and pistol animations in bAim and bShootMode

  • Fixed door physics and interaction

  • Fixed Den’s nightmares logic

  • Fixed crash on load if player weapon reference is missing

  • Fixed crash on load due to missing Euphoria death timer

  • Fixed broken camera on load

  • Fixed English localization in dropdowns (ComboBox)

  • Fixed camera effect toggles

  • Fixed bot player detection logic

  • Restored bartender voice

  • Fixed voice trigger playback — now plays on player

  • Fixed videos in build — now load properly

  • Fixed Steam integration (achievements, login)

  • Fixed crash log detection system

New Gameplay Content

  • Added Den’s apartment

  • Added Drink Brepsi — boosts max HP by +200

  • Added Watch TV — boosts damage to enemies

  • Added Sleep in bed — completes Den’s nightmares

  • New enemies: monsters + NextBot (from Garry's Mod)

  • Completing all nightmares doubles player damage

  • Cutscene skip added

  • Added Burer textures

  • Player model disappears near walls for realism

  • New headshot voice lines added

  • Killing the bartender now has consequences

  • Added trigger zones where Den can say something

  • Added May bug (easter egg)

  • Added Steam Achievements

Source

Steam News / 3 August 2025

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