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- Demonschool
Demonschool Devlog #0: Burn status
Like many tactics games, Demonschool has a number of status effects. Some of them are old standards. There's Poison, which reduces a character's HP by 1 per turn, or Stun, which keeps a character frozen in place until t…
Announcement6 changesBalanceMaps - Demonschool
Demonschool Demo: Its patch time!
We've been working away based on bug reports and our own feature adds, and as of the latest build, here's what we've done: New stuff! The store is in now so you have somewhere to spend your opals (check the alley). not…
Store9 changesFixGameplay - Demonschool
Play our biggest demo ever!
We've just released a huge demo of Demonschool, representing (nearly) a full in-game week from about 10% of the way through game's main story. It also has a number of sidequests, activities to do around town, relationsh…
Patch notes - Demonschool
We've updated our demo for TactiCon!
Based on feedback from LudoNarraCon, we've done some small updates and bug fixes to the demo just in time for TactiCon. If you encounter issues as you play, feel free to use this form to tell us about it! As for the cha…
Announcement4 changesGameplayUI/audio - Demonschool
NEW DEMONSCHOOL DEMO
We are excited to share that LudoNarraCon will feature our first publicly released demo! Get it while it's hot, as the demo will only be available until May 15th. Find out more about the narrative of Demonschool, meet s…
Announcement - Demonschool
DEMONSCHOOL DEMO PLAYTHROUGH
We're happy to be a part of LudoNarraCon and sharing Demonschool demo footage! Make sure to download our demo, which will only be available until May 15th! It's a sneak peek at some of the narrative of Demonschool, feat…
Announcement





