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Steam News28 June 20179y ago

Two Point Zero Point Zero

Holy SHIT! We have an update!!! You know me. I won’t stop. Can’t stop. The Demon demanded another round of polish and tweaks, so I did.

Full notes

Full Demons with Shotguns update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedHoly SHIT! We have an update!!! You know me. I won’t stop. Can’t stop. The Demon demanded another round of polish and tweaks, so I did. I bashed my keyboard until the following things were completed: -Updated game to latest version of Unity and dependent frameworks (you probably don’t care about this) -Players can now shoot when they are snared via the Crown of Thorns tarot card -Tarot card pickup sprite has been made larger to stand out more -Holy water grenades now bounce off of shields -Secret passages in the Cemetery arenas are more visually distinctive -Dashing has a slightly longer cooldown time -Dashing into another player will push them -The Possessed tarot card will now cause you to auto fire but will not cause you to be pushed back -Game winning score is now MORE DRAMATIC -Volume dials have been added to the pause menu -Tarot card descriptions have been added to the tarot card selection menu screen -End of Times Hardcore mode now features friendly fire. Good luck >:) -Fire particles have been improved (I think!) -New shield equip/holster animations -More sound effects and feedback throughout However, outside of game breaking bugs, this will represent the last major update to the game. I know, the four of you that care are heartbroken, but we all must move on.

Holy SHIT! We have an update!!! You know me. I won’t stop. Can’t stop. The Demon demanded another round of polish and tweaks, so I did. I bashed my keyboard until the following things were completed: -Updated game to latest version of Unity and dependent frameworks (you probably don’t care about this) -Players can now shoot when they are snared via the Crown of Thorns tarot card -Tarot card pickup sprite has been made larger to stand out more -Holy water grenades now bounce off of shields -Secret passages in the Cemetery arenas are more visually distinctive -Dashing has a slightly longer cooldown time -Dashing into another player will push them -The Possessed tarot card will now cause you to auto fire but will not cause you to be pushed back -Game winning score is now MORE DRAMATIC -Volume dials have been added to the pause menu -Tarot card descriptions have been added to the tarot card selection menu screen -End of Times Hardcore mode now features friendly fire. Good luck >:) -Fire particles have been improved (I think!) -New shield equip/holster animations -More sound effects and feedback throughout However, outside of game breaking bugs, this will represent the last major update to the game. I know, the four of you that care are heartbroken, but we all must move on.

Source

Steam News / 28 June 2017

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