Full notes
Full DEMON'S TILT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Store
- Performance
- Fixes
DEMON'S TILT changes
1.0 IS HERE!
DEMON’S TILT is officially emerging from Early Access under a year from it’s initial release in January.
We’d like to thank everyone who got in early, you all helped shape this game into the complete experience it is today. We consider DEMON’S TILT Content Complete & we will continue to provide support by way of patches in the New Year.
Pricing Change:
In the new year, we will be adjusting the price of DEMON’S TILT to reflect its complete state from 14.99 to 19.99 (USD). The game will continue to participate in Steam Sales regularly.
Collectors Edition Update:
We updated the Collectors Pack to feature the complete expanded soundtrack:
+2 Additional Tracks from the Bonus Stages
+1 Additional Unused track courtesy of ec2151! this is a variation on the high score theme "Dance of the Ptarmigans"
The OST will available on ec2151s' Bandcamp for purchase separately before the end of December.
Patch Notes:
Many Additional Performance Fixes.
Implemented a new faster POST Processing FX solution (Bloom, Color Correction etc)
Bug fixes for per-game rank/devotion meter.
Fixed ball trail preference not sticking.
Fixed French language causing the tally screen to stick.
Readjusted Deadzones for more responsive Triggers.
Follow us on social media:
@DEMONSTILT on Twitter for the latest news regarding Ports/Merch. We RT high scores and twitch/youtube replays.
Demon's Tilt on Facebook. A great place to leave comments and feedback about other versions of the game.
Demon's Tilt on Instagram. We share stories and posts if you tag us in them!
:summer2019flag:
Source
Changelog.gg summarizes and formats this update. How we read updates.
