HomeGamesUpdatesPricingMethodology
Steam News11 June 20188y ago

1.4 Patch Notes

This update brings some major improvements to the vendor and also fixes a long running bug with the end turn button disappearing. There are also some changes to prevent odd navigation behaviour reported on some levels.

Full notes

Full Demon's Rise - War for the Deep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • UI and audio
changedThis update brings some major improvements to the vendor and also fixes a long running bug with the end turn button disappearing. There are also some changes to prevent odd navigation behaviour reported on some levels.
fixedFixed a bug where pressing the End Turn button while a unit was performing a move or attack would cause the end turn button to disappear. - Shop keeper now sorts items in categories by item type. Amulets, rings, weapons, etc. are now in separate categories. - Removed the old "cheap, normal, premium" item categories. - Items are now sorted in ascending order of price. - Fixed a bug where characters with no missile attacks were showing missile attack stats in the shop keeper character stat screen. - Several minor bug fixes. - Fixed a bug where characters would sometimes walk off the board. Please note that when this occurs, the character instead instantly teleports to the target tile. This is not ideal visually but does prevent an otherwise game-breaking event. Hopefully, this can be further improved in future updates.

This update brings some major improvements to the vendor and also fixes a long running bug with the end turn button disappearing. There are also some changes to prevent odd navigation behaviour reported on some levels.

  • Fixed a bug where pressing the End Turn button while a unit was performing a move or attack would cause the end turn button to disappear. - Shop keeper now sorts items in categories by item type. Amulets, rings, weapons, etc. are now in separate categories. - Removed the old "cheap, normal, premium" item categories. - Items are now sorted in ascending order of price. - Fixed a bug where characters with no missile attacks were showing missile attack stats in the shop keeper character stat screen. - Several minor bug fixes. - Fixed a bug where characters would sometimes walk off the board. Please note that when this occurs, the character instead instantly teleports to the target tile. This is not ideal visually but does prevent an otherwise game-breaking event. Hopefully, this can be further improved in future updates.

Source

Steam News / 11 June 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.