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Steam News16 May 20188y ago

1.5 Patch Uploaded

Added a new playable character class called the Toadman Guard. A tough, brutish warrior that can emit poisonous slime and gases from his skin during combat.

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Full Demon's Rise - Lords of Chaos update

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addedAdded a new playable character class called the Toadman Guard. A tough, brutish warrior that can emit poisonous slime and gases from his skin during combat. - Added a new tooltip that appears when the mouse hovers over a tile. This tooltip displays terrain effects, collectible details and a summary of enemy units with their hit points, action points, and counter attack details. - Added a new party-member summary on the left side of the screen that displays each surviving party member’s hit points and a small icon to denote whether that unit can attack, move or perform any abilities this turn. Pressing any of these icons also focuses the camera on that character and makes him or her the actively selected character. - Removed zero value items as rewards for completing a level. Instead, players will instead gain an additional 500 gold for completing the level if the random reward item has zero gold value. - Fixed a bug where the end turn button would disappear if the space or end turn button was pressed while a character was performing an attack. - Fixed a bug where receiving an extra attack due to an ability would not refresh the enemies that can be attacked until the player manually clicked on the active character. - Fixed a bug where the wrong patrol level would be checked off as completed when patrol levels 5 or later were completed. - Fixed a bug where unchecking the “persistent corpses” option would not cause corpses to be hidden automatically. - Fixed a bug where the inventory stat screen incorrectly capped certain characters’ dodge and attack skills at 100. - Fixed various minor bugs.

Demon's Rise - Lords of Chaos changes

addedAdded a new playable character class called the Toadman Guard. A tough, brutish warrior that can emit poisonous slime and gases from his skin during combat. - Added a new tooltip that appears when the mouse hovers over a tile. This tooltip displays terrain effects, collectible details and a summary of enemy units with their hit points, action points, and counter attack details. - Added a new party-member summary on the left side of the screen that displays each surviving party member’s hit points and a small icon to denote whether that unit can attack, move or perform any abilities this turn. Pressing any of these icons also focuses the camera on that character and makes him or her the actively selected character. - Removed zero value items as rewards for completing a level. Instead, players will instead gain an additional 500 gold for completing the level if the random reward item has zero gold value. - Fixed a bug where the end turn button would disappear if the space or end turn button was pressed while a character was performing an attack. - Fixed a bug where receiving an extra attack due to an ability would not refresh the enemies that can be attacked until the player manually clicked on the active character. - Fixed a bug where the wrong patrol level would be checked off as completed when patrol levels 5 or later were completed. - Fixed a bug where unchecking the “persistent corpses” option would not cause corpses to be hidden automatically. - Fixed a bug where the inventory stat screen incorrectly capped certain characters’ dodge and attack skills at 100. - Fixed various minor bugs.
  • Added a new playable character class called the Toadman Guard. A tough, brutish warrior that can emit poisonous slime and gases from his skin during combat. - Added a new tooltip that appears when the mouse hovers over a tile. This tooltip displays terrain effects, collectible details and a summary of enemy units with their hit points, action points, and counter attack details. - Added a new party-member summary on the left side of the screen that displays each surviving party member’s hit points and a small icon to denote whether that unit can attack, move or perform any abilities this turn. Pressing any of these icons also focuses the camera on that character and makes him or her the actively selected character. - Removed zero value items as rewards for completing a level. Instead, players will instead gain an additional 500 gold for completing the level if the random reward item has zero gold value. - Fixed a bug where the end turn button would disappear if the space or end turn button was pressed while a character was performing an attack. - Fixed a bug where receiving an extra attack due to an ability would not refresh the enemies that can be attacked until the player manually clicked on the active character. - Fixed a bug where the wrong patrol level would be checked off as completed when patrol levels 5 or later were completed. - Fixed a bug where unchecking the “persistent corpses” option would not cause corpses to be hidden automatically. - Fixed a bug where the inventory stat screen incorrectly capped certain characters’ dodge and attack skills at 100. - Fixed various minor bugs.

Source

Steam News / 16 May 2018

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