In this update1
Full notes
Full Demons of Asteborg update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Balance
- Security
Demons of Asteborg changes
- Mantishero
Dear Asteborgians,
We've been watching you play and we've been reading your feedback since the release at the beginning of August and here we are at the end of the month, patching things up in this 1.1 version ! A big thanks to the community for helping us out making these changes and to all the players really.
The update addresses some difficulty adjustments and includes bugfixes. This 1.1 version also adds achievements and new graphic options to fix screen tearing or lag which could appear on some devices. A macOS version is coming and should be ready to launch in the following days.
Please read our kickstarter update if you have been involved with it or if you are waiting for your physical copy.
Changelog
added: Emulation menu directly accessible from game
added: sync mode configuration
added: vsync configuration
added: Emulation menu localization
added: Steam achievements
fixed: changing joypad configuration does not trigger random inputs
- addednew Easy mode, the player has an unlimited number of lives and can no longer have a Game Over. When the player has no health left, he will reappear at the last checkpoint.
added: "Emulation" text for all languages
added: emulation options access in main menu + pause menu
added: secret in Castle
added: blocks in catacombs when player has the lost fragment
added: a "tutorial" is now displayed when the player encounters "ladders" for the first time
added: the game timer now takes into account the game time before a Game Over
added: Joelle Geoffroy in the credits
changed: some backers' names were not correct in credits
changed: Gareth is now closer to Bohort in Castle cinematic.
- changedchanged a room in Swamp (T) that was sometimes considered unfair because of a swinging rope.
- changedfixed mistakes in the Portuguese language
- changedcorrected some mistakes in the English language
- changedzombie tree health decreased
- changedtoxic flower health decreased
- changedBig bone skeleton hands health decreased
- changedBig bone hand possessed charge attack sound effect added
changed: Noggle cannonball attack triggers automaticaly on evasion
- changedNoggle cannonball attack startup duration increased
- changedzombie cow speed increased
- changedZadimus charge window duration increased
- changedZadimus straight orb attack speed increased
changed: the back of Executioner does not hit while running
- changedrat hurtbox decreased
changed: raid attack hitbox arranged
- changedbonewheel hitbox increased
- changedremoved Haystack references
changed: mod mantis to remove exploit
changed: sword combo are easier to perform
- changedremoved spider nest
changed: cannot do damage to last phase kzorox with regular attacks anymore
changed: modified collision in Lucifer room E to avoid getting pushed in the wall
- changedchanged Bors to Bohort in German translation
- changedimproved dair hitboxes for Gareth and gareth ragnarok
changed: can now damage chests with down air
- changedimproved down air damage
- changedreduced mp consumption from flamethrower (4 to 3)
- changedremoved -100 coins malus on gameover (normal mode)
- changedimproved Gareth F-air height size
changed: nerfed last room of Lucifer
- changedchanged Eingange by Steuerung in Deutch translation
changed: modified self test / fast test to distinguish faulty SRAM but still valid saves
changed: self-test on SRAM only report error if saves are really damaged (ignore SRAM errors if still usable)
- changedupdated SRAM / SAVE methods for safer operation (use data redundancy)
changed: disable SRAM warning/error message if already displaed (can be re-enable by using
Source
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