Full notes
Full DemonCrawl update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello,
What changed
- Gameplay
- Balance
- Compatibility
- Maps
- UI and audio
- Events
DemonCrawl v2.3.0 is now available on the Windows stable branch.
This update introduces a new stranger, leaderboards for Classic mode, mastery balance changes, several quality-of-life improvements for the Codex, and new rewards for Arena Plus owners, including over 1000 sign parts.
Full patch notes are below. Mac and Linux builds expected to follow within 72 hours.
Have an awesome day!
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New Features
New stranger: Psychic - "Knows things you wouldn't possibly believe."
Leaderboards for Classic Mode
New passive item: Psychic Medal - "Stages have an additional Psychic."
New passive item: Reverse Card - "Psychics are more common. You may right-click a Psychic to reverse your fate for double her cost."
The game will now draw "quadrant crosshairs" while relevant effects are in play
Dictionary terms are now loaded from the strings json file for localization support
Added "Paste Loadout" in Codex tools, with a confirmation prompt and clipboard validation
Added Paste Loadout clipboard directives: "& Inherit favored" and "& Inherit divines"
Added Codex shortcuts: Ctrl+C copies all loadout profiles, Ctrl+V pastes
Added a custom quantity option for selling Codex materials in excess of 99
Added 4 new emotes for Arena Plus owners
Added over 1000 new sign parts for Arena Plus owners
Quality of Life
Updated background art for Arena's Detour phase, file can be modded now
Added dictionary terms: Ghost, Win a stage, Complete a stage
Updated numerous item and mastery definitions for consistent use of phrases "win a stage" and "complete a stage"
When you win or lose a game of Arena, the triumphant player's sign message will show up as an alert
Added pulse effect to Arena homeland icon when properties change
Expanded Detective's dialog
Balance Changes
Poisoner I reworked: "Gain Poison when you enter a stage. Poison restores life instead of hurting you."
Poisoner II reworked: "Whenever a monster is revealed, lose a Poison and activate Poison Blade on it."
Poisoner III reworked: "Activate a number of Spider Fangs equal to your Poisons."
Human II (evil) reworked: "Whenever you are immoral and lose morality, reveal all monsters near visible 1s."
Scholar I buffed: "Activate Quest for Quests at the start of the quest and whenever you have no more quests."
Scholar II reworked: "When a status effect is completed, solve a cell for every 20 base duration of the status effect."
Wizard II buffed: "Whenever you cast a magic item, gain a soul and 20% of the mana spent."
Demolitionist II buffed: "Increase the radius of all explosion effects and you have a 99% chance to negate explosive self-damage."
Demolitionist III nerfed: "Launch 4 Barrels into the stage."
Detective I buffed: "Each stage has a guaranteed stranger. When you activate a stranger, solve a cell and a random visible monster flees."
Arena's Autosweeper solver speed will now increase based on the board's cell count
Bug Fixes
Improved performance of quadrant cell processing
Fixed eligibility check for a certain Mythic Emblem
Fixed an issue with "loot conversion" effects incorrectly targeting loot that was marked as transient
Fixed Lucky Barnacle not able to stack with itself
Fixed Hero Trials sometimes showing a false connection error
Fixed holiday Special Chests not consistently awarding holiday-themed loot
Fixed locked Special Chest freezeframes not showing the large chest art
Fixed a crash that could occur while selling Codex materials
Fixed a rare crash that could occur when finishing an Endless Multiverse stage with very low monster density
Fixed a rare crash that could occur after heart chain reactions involving card effects and Archmage Sceptre
Fixed quadrant boundaries being calculated incorrectly on certain stage sizes
Fixed an issue that could cause lag with many active omens
Fixed an issue where the Autosweeper's solve speed was affected by frame drops
Fixed an issue related to Arena Autosweeper division and Dark stage mod compatibility
Fixed certain holographs not animating properly in the Arena player list and a few other places
Updated to latest GameMaker runtime
Source
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