In this update3
Full notes
Full DemonCrawl update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Gameplay
- Balance
- Maps
- Fixes
DemonCrawl changes
Hi folks,
We just released an update for DemonCrawl!
v1.93 is a small-but-important stability patch that implements a new version of the GameMaker Steamworks extension, which was released just a few hours ago. It purportedly resolves issues with games not launching on Steam.
Please note that the GameMaker updates have required us to refactor our UI code, so if you run into any strange issues with the interface, we ask that you file a bug report.
Full patch notes are below. Enjoy!
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Quality of Life
Added "Pass" to the dictionary
Updated GameMaker runtime to the latest version
Refactored code related to UI, may improve performance slightly
Balance Changes
Reworked the drop conditions for the following mythic emblems: Dread Harvest, Original Sin, The Boneyard
Bug Fixes
Updated Steamworks extension which purpotedly resolves issues with games not launching on Steam
Having a full inventory no longer prevents Nomads from trading or spawning chests
Fixed Overwhelming stage mod difficulty rating
Fixed an issue related to Prism of Chaos and some other aura-related items like Fireplace
Fixed a few issues related to the Stable mod and monster reveal effects
Sleeping Powder should now stack correctly
Source
Changelog.gg summarizes and formats this update. How we read updates.
