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Steam News12 December 20241y ago

Full Released

Updates: Menu Main (Options, Lobby menu, etc...) Menus improvements Improved: more in line with the game's background and lore Gameplay Now you can activate several skills at the same time.

Full notes

Full DemonCountdown update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions8 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Store
changedMenuMain (Options, Lobby menu, etc...) Menus improvements Improved: more in line with the game's background and lore
changedGameplayNow you can activate several skills at the same time. The limit will be given by your amount of Kps.
changedGameplayIncreasing the difficulty level increases the number of demon waves
changedGameplayImprove Lighting.more in line with the game's background and lore.
changedGameplayProcedural content Generation...Now the every level is always diferent. Greater variety of props per level and every level has diferent props. Each level has its biome and its biomes...
addedGameplayMore health has been added to certain enemies. Bosses are now harder to kill

Updates:

Menu

Main (Options, Lobby menu, etc...) Menus improvements Improved: more in line with the game's background and lore

Gameplay

Now you can activate several skills at the same time. The limit will be given by your amount of Kps.

Increasing the difficulty level increases the number of demon waves

Improve Lighting.more in line with the game's background and lore.

Procedural content Generation...Now the every level is always diferent. Greater variety of props per level and every level has diferent props. Each level has its biome and its biomes...

More health has been added to certain enemies. Bosses are now harder to kill

The light now darkens when the timer ends. This way it is more efficient.

inGame Player UI

improvements: Simple and It allows you to have the most frenetic game.

New Player Display at Player overaly:

Now you will be able to see your character, Level, KPs progres bar and playerLevel. visual Ghost Effect in HealthBar. Added in-game status and effect notifications that add more feedback New Icon Skills.

Skill and player shop allows fast and simple purchases.

you can now buy without stopping the game

New Wave Level Display At PlayerOverlay:

Now you will be able to see the wave Level or wave count, current wave progres bar

Corrections:

The grenade animation is faster (You can move and turn again)

The dodge had a very large launch distance now it is more balanced with the speed of the demon horde and you do not lose the location of the combat

Source

Steam News / 12 December 2024

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