HomeGamesUpdatesPricingMethodology
Steam News2 February 20265mo ago

Post-Release Balance and Features Patch

Hello everyone! I received a bunch of feedback, and it was very helpful—thank you, guys! I understand that the gameplay turned out to be a little hardcore, but I’m working on fixing things.

Full notes

Full Demon Street update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! I received a bunch of feedback, and it was very helpful—thank you, guys! I understand that the gameplay turned out to be a little hardcore, but I’m working on fixing things. So I decided to make a few changes—feel free to share your feedback.

What changed

0 fixes2 additions4 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
changedHello everyone! I received a bunch of feedback, and it was very helpful—thank you, guys! I understand that the gameplay turned out to be a little hardcore, but I’m working on fixing things. So I decided to make a few changes—feel free to share your feedback.
changedEnemy projectiles now deal less damage.
changedVarious UI improvements
addedEach weapon now has a new feature:
addedLighters: now have Ignite Charges that spawn in the arena and add AoE damage to your bullets. Radiators: now have Radioactive Zones across the arena—these give your weapon various bonuses (more bullets for regular attack, more speed for alt fire, and bonus damage for ultimate). Accumulators: now spawn Shock Orbs across the arena. The longer they exist, the more damage they deal to the boss upon contact. Neon Sabers: now have a piercing attack after a successful dash. Icicles: now build up an icicle shot while firing, which deals bonus burst damage upon release.
changedLater this week, I’m going to release a balance patch that will give bosses more individual and unique attack patterns.
  • Enemy projectiles now deal less damage.

  • Various UI improvements

  • Players now receive 3 coins for a win instead of 2.

  • Each weapon now has a new feature:

Lighters

now have Ignite Charges that spawn in the arena and add AoE damage to your bullets.

Radiators

now have Radioactive Zones across the arena—these give your weapon various bonuses (more bullets for regular attack, more speed for alt fire, and bonus damage for ultimate).

Accumulators

now spawn Shock Orbs across the arena. The longer they exist, the more damage they deal to the boss upon contact.

Neon Sabers

now have a piercing attack after a successful dash.

Icicles

now build up an icicle shot while firing, which deals bonus burst damage upon release.

Later this week, I’m going to release a balance patch that will give bosses more individual and unique attack patterns.

See you soon on Demon Street!

Source

Steam News / 2 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.