Full notes
Full Demon Lord: Just a Block update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Demon Lord: Just a Block changes
May 3, 2026 Patch Notes 1
New Features
Attention again! Some Abilities previously on the [Item] key have been moved to the [Skip] key, such as Scythe and Bomberhead.
Added custom key mapping for controllers and keyboards.
Added a setting option to toggle blood effectQs on and off.
Added an auto-backup feature for save files. The game now automatically backs up your saves from 1 and 2 hours ago. You can roll back if you run into any data loss issues!
Slime King's appearance rate has been changed from once every 5 runs to once every 3 runs.
Bug Fixes
Fixed a bug where stacking too many Yuviathans could prevent interactions in certain situations.
Fixed a bug where the Daevrak Blade's tooltip would display incorrectly in certain situations.
Fixed a bug where the Godslayer Repeater's "Magazine +20" Ability wouldn't take effect immediately upon entering a scene.
Fixed a bug where carrying the Book of Greed could cause Slime King to spawn right in your face.
Fixed a bug where using the Horn could drag enemies into a special Environmental Card, preventing level completion.
When using a controller, opening the save menu will now default to the most recent save.
When using a controller, opening the main menu will now default to the first start game option.
Added a fierce battle cry to the Ritual Feature.
Added a max cap of -70% to Demonic Cooldown to prevent infinite time stops or softlocks in certain situations.
Fixed a bug where opening Lulu's menu or the settings menu at the same time allowed you to Move freely while the UI was open.
Expanded the space for the 2048 boss fight from 6*6 to 7*7.
Source
Changelog.gg summarizes and formats this update. How we read updates.
