Full notes
Full Demon Hunters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Demon Hunters changes
Added a [TAB]/[SELECT] label next to quests to remind players that the window exists—no more missing it!
A coin sound now plays when making purchases—let the spender hear it.
Enemies no longer attack immediately when the player enters a room—some said the game was too hard.
Weapon switch buttons on the screen have been disabled; now, you can only switch weapons using the keyboard or gamepad—hope you know the hotkeys!
Increased the drop rate of quivers from skeleton archers—more quests incoming!
Adjusted the Knight's stats—yes, mistakes happen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
