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Steam News6 March 20242y ago

First Patch

Once again we'd like to thank everyone for trying out our prologue. As promised we've just released the first patch fixing the most important issues. Below is a list of all the changes.

Full notes

Full Demolish & Build 3 Prologue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions4 changes3 removals
  • Fixes
  • Gameplay
  • Performance
  • Balance
fixedFixed bug with getting stuck after quickly switching tools with a controller.
removedGreatly improved collisions between the skid-steer bucket and the ground. It should no longer get stuck in the ground.
changedConstruction job - Improved detection ranges for garage beams - materials placed below them should now always be recognized as in range, even for the roof.
fixedFixed bug where sometimes the task for digging would not appear after building the office.
changedPerformance improvements.
changedSlightly improved ground resistance when digging - more improvements are in the works.

Demolish & Build 3 Prologue changes

  • Officemap
fixedFixed bug with getting stuck after quickly switching tools with a controller.
removedGreatly improved collisions between the skid-steer bucket and the ground. It should no longer get stuck in the ground.
changedConstruction job - Improved detection ranges for garage beams - materials placed below them should now always be recognized as in range, even for the roof.
fixedFixed bug where sometimes the task for digging would not appear after building the office.
changedPerformance improvements.

Once again we'd like to thank everyone for trying out our prologue.

As promised we've just released the first patch fixing the most important issues.

Below is a list of all the changes.

  • Fixed bug with getting stuck after quickly switching tools with a controller.

  • Greatly improved collisions between the skid-steer bucket and the ground. It should no longer get stuck in the ground.

  • Construction job - Improved detection ranges for garage beams - materials placed below them should now always be recognized as in range, even for the roof.

  • Fixed bug where sometimes the task for digging would not appear after building the office.

  • Performance improvements.

  • External camera now follows vehicle rotation.

  • Slightly improved ground resistance when digging - more improvements are in the works.

  • New bonus task! - Place debris inside the container. With improved bucket collision scooping debris from the ground is much easier and more fun so we decided to add this task for the more ambitious among our players.

Tutorial changes:

  • Slightly changed few tutorial messages to be more clear.

  • It is no longer possible to destroy the old shack before the jackhammer is unlocked.

  • Disabled the ability to switch cameras in the skid-steer at the start of the tutorial.

Known bugs:

  • Don't exit the skid-steer if the right side touches the fence - you may get stuck.

Please note that if you already know how to play or just want to play your own way you can disable the tutorial when starting a new career. Steam post image

We sincerely hope these changes will improve your experience with the game. If you happen to find a bug or have suggestions on improving Demolish & Build 3 please share it on: Discord: https://discord.gg/AmSQNSAjzE Steam forum: https://steamcommunity.com/app/2803230/discussions/

Source

Steam News / 6 March 2024

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