Hey, I have a new update for you. This one is big. Scenarios: I want to show you more backstory of playable demiurges. For now, it's available only the story of Tupoc.
Full notes
Full Demiurges update
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Repeated intro
Hey, I have a new update for you. This one is big.
What changed
0 fixes5 additions1 change0 removals
Gameplay
Maps
UI and audio
Balance
addedHey, I have a new update for you. This one is big.
addedScenarios: I want to show you more backstory of playable demiurges. For now, it's available only the story of Tupoc. Scenarios are on predefined maps and after wining you could get new cards and gems.
changedGlow up: I redesigned some ui-s and completely remade the battle log.
addedTigbalang rework: Tigbalang was one of the units that I missed after general graphic rework. Now it fits better with the game art style. Tigbalang also got a new passive skill
addedI hope you'll enjoy the changes. New scenarios are on the way ;)
addedFull changes: - add Tupoc scenario - add a better battle log - rework the settings window - fix battle popups - rework tigbalang - fix the end turn button - fix enemy army size after retreating
Demiurges changes
addedHey, I have a new update for you. This one is big.
addedScenarios: I want to show you more backstory of playable demiurges. For now, it's available only the story of Tupoc. Scenarios are on predefined maps and after wining you could get new cards and gems.
changedGlow up: I redesigned some ui-s and completely remade the battle log.
addedTigbalang rework: Tigbalang was one of the units that I missed after general graphic rework. Now it fits better with the game art style. Tigbalang also got a new passive skill
addedI hope you'll enjoy the changes. New scenarios are on the way ;)
Scenarios: I want to show you more backstory of playable demiurges. For now, it's available only the story of Tupoc. Scenarios are on predefined maps and after wining you could get new cards and gems.
Glow up: I redesigned some ui-s and completely remade the battle log.
Tigbalang rework: Tigbalang was one of the units that I missed after general graphic rework. Now it fits better with the game art style. Tigbalang also got a new passive skill
I hope you'll enjoy the changes. New scenarios are on the way ;)