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Steam News5 February 20265mo ago

February Patch Notes

Greetings Adventurers! The "Count Your Lucky Stars" Holiday Side Quest has officially ended as we release this February Patch.

Full notes

Full Demeo x Dungeons & Dragons: Battlemarked update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Adventurers! The "Count Your Lucky Stars" Holiday Side Quest has officially ended as we release this February Patch. Here is a full list of changes:

What changed

6 fixes4 additions9 changes6 removals
  • Gameplay
  • Balance
  • Fixes
  • Security
  • UI and audio
  • Maps
removedRemoved "Count Your Lucky Stars" Holiday Side Quest, Jollykeg and Cleepto (and all the kids of Lonelywood) say thanks!
changedVicious Mockery now deals 4 damage down from 5.
changedGlyph of Warding damage increased from 6 to 8
changedSong of Rest+ trait now gives +5 Magic Armor up from 1
changedThe extra damage from the Dissonant+ trait is now one instance of damage instead of two to prevent weapon and damage effects triggering multiple times.
fixedSave file bug where loading a multiplayer save could lead to lost hirelings is fixed.
Glyph of Warding damage68Glyph of Warding damage increased, buff

Demeo x Dungeons & Dragons: Battlemarked changes

removedRemoved "Count Your Lucky Stars" Holiday Side Quest, Jollykeg and Cleepto (and all the kids of Lonelywood) say thanks!
changedVicious Mockery now deals 4 damage down from 5.
changedGlyph of Warding damage increased from 6 to 8
changedSong of Rest+ trait now gives +5 Magic Armor up from 1
changedThe extra damage from the Dissonant+ trait is now one instance of damage instead of two to prevent weapon and damage effects triggering multiple times.
  • Removed "Count Your Lucky Stars" Holiday Side Quest, Jollykeg and Cleepto (and all the kids of Lonelywood) say thanks!

Balancing

  • Vicious Mockery miss now only applies bardic inspiration for 1 turn, down from 3.

  • Vicious Mockery now deals 4 damage down from 5.

  • Glyph of Warding damage increased from 6 to 8

  • Song of Rest+ trait now gives +5 Magic Armor up from 1

  • The extra damage from the Dissonant+ trait is now one instance of damage instead of two to prevent weapon and damage effects triggering multiple times.

Bug Fixes

  • Save file bug where loading a multiplayer save could lead to lost hirelings is fixed.

  • Fixed exploit unlocking many weapons and leveling up in one-shot dungeons.

  • Card prices in Cleepto's Bazaar are now visible in German.

  • Gold removed from the player's inventory during encounters with NPC:s and the like is now updated properly.

  • Fixed a bug when applying Magic armor

  • Fixed a potential softlock when two pieces ended up dying on the same tile

  • Allied units no longer attack Poison Mushrooms (and various other neutral pieces).

  • Hypnotic Patterns targeting has been improved. The effect would sometimes not include the entire cone, making it "miss" even though targets was within the cone area.

  • Any bonus damage from the Rogue's weapon will no longer break Stealth if combined with a card that shouldn't break Stealth.

  • Fixed some weapon configurations

  • The Bard weapon Biting Wit no longer loses its effect shortly after being equipped.

  • Cards affected by the Heartstrung weapon are now correctly upgraded and the buffs to the companions now work as intended.

  • Improved pagination visuals

  • Hero select roster gamepad navigation now uses directional input instead of shoulder buttons

  • Customization button added to hero select podium

  • You can view the character sheets in the Add Secondary Hero screen in Single player

  • Added arrows for viewing the next character sheet when accessed through podium and party menu

  • Show preview of affected cards in trait selection UI

  • Confirmation popup when choosing to return to map on defeat

  • Room Codes can now be entered using number keys or pasted with Ctrl + V

  • Character sheets can no longer be modified while in the card shop as it could lead to bugs and unintended behavior.

  • Fixed exploit where VR dice could be manipulated in some scenarios

  • Many more minor bugs and polish fixes

Source

Steam News / 5 February 2026

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