Full notes
Full Demeo x Dungeons & Dragons: Battlemarked update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Adventurers!
What changed
- Fixes
- Server
- Performance
- Maps
- UI and audio
Demeo x Dungeons & Dragons: Battlemarked changes
We've been working hard to fix some issues that have been reported during the launch week. While some issues still remain, rest assured we're working on those too!
Please update your game to the latest version for uninterrupted multiplayer.
Fixed a bug where cards could sometimes get scrapped unintentionally in VR
Improved server stability to prevent random disconnects
Fixed a bug that would cause performance to deteriorate during long play sessions
Fixed a bug that could cause players to lose progression
Fixed a bug where Achievements would sometimes not unlock dice correctly
Added confirmations for 'Retreat to map' and 'Quit Game' buttons
Changed the UI for 'Send Bug Report' button to make it clearer
Changed the UI for loading of saved games:
Changed the 'Load Game' button to 'Continue', which opens up a list of saved games
'Continue' is now listed as the first option for better visibility
We're grateful for your patience as we continue to improve the game. We will be sharing more information about design changes related to hirelings very soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
