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Steam News9 January 20206y ago

Dement 0.4.1.9 Update

A fairly minor update but a smooth running Wolfvale makes it worth it. Wolfvale no longer hitches when loading and unloading areas. Items have been added to Wolfvale.

Full notes

Full Dement update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes2 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
removedWolfvale no longer hitches when loading and unloading areas.
addedItems have been added to Wolfvale.
changedPrologue walk with Lily has had a visual overhaul and massive performance improvements.
removedBuffed female sunken monster - they now switch between direct and predictive aiming, and account for gravity in their aim. Indoor versions no longer stagger to gunfire. They were meant to be a sort of support role monster but they just ended up being too weak, so this buff was much needed.
fixedFixed some enemy footstep sounds not playing.
fixedFixed enemy AI getting stuck in their attack animations get interrupted a certain way.

Dement changes

removedWolfvale no longer hitches when loading and unloading areas.
addedItems have been added to Wolfvale.
changedPrologue walk with Lily has had a visual overhaul and massive performance improvements.
removedBuffed female sunken monster - they now switch between direct and predictive aiming, and account for gravity in their aim. Indoor versions no longer stagger to gunfire. They were meant to be a sort of support role monster but they just ended up being too weak, so this buff was much needed.
fixedFixed some enemy footstep sounds not playing.

A fairly minor update but a smooth running Wolfvale makes it worth it.

  • Wolfvale no longer hitches when loading and unloading areas.

  • Items have been added to Wolfvale.

  • Prologue walk with Lily has had a visual overhaul and massive performance improvements.

  • Buffed female sunken monster - they now switch between direct and predictive aiming, and account for gravity in their aim. Indoor versions no longer stagger to gunfire. They were meant to be a sort of support role monster but they just ended up being too weak, so this buff was much needed.

  • Fixed some enemy footstep sounds not playing.

  • Fixed enemy AI getting stuck in their attack animations get interrupted a certain way.

  • Switched back to deferred rendering - further testing found it to perform better in most situations.

Source

Steam News / 9 January 2020

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