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Steam News30 March 20188y ago

Update 1.04 - Bugfixes and more modding support

Hey everyone! I've been working on supporting the mod community lately so this update mainly includes bugfixes, performance optimizations, and opening up new features to modding.

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Repeated intro

Hey everyone! I've been working on supporting the mod community lately so this update mainly includes bugfixes, performance optimizations, and opening up new features to modding. There are some people working on crazy awesome mods and I'd like to support them as much as I can, hence a lot of these changes which were based on community suggestions. Watch the workshop, because some neat stuff will be coming soon! (There's even a jumping mod out there lately!) Gameplay Changes:

What changed

2 fixes3 additions0 changes2 removals
  • Workshop
  • Gameplay
  • Performance
  • Balance
addedHey everyone! I've been working on supporting the mod community lately so this update mainly includes bugfixes, performance optimizations, and opening up new features to modding. There are some people working on crazy awesome mods and I'd like to support them as much as I can, hence a lot of these changes which were based on community suggestions. Watch the workshop, because some neat stuff will be coming soon! (There's even a jumping mod out there lately!) Gameplay Changes:
addedAdded a levitate scroll.
removedCursed items no longer sell for negative gold.
fixedFixed cases where the game could crash on level load.
fixedFixed strange flickering artifacts on edges of fire / dust.
removedPrefabs in the editor no longer draw their attachments way off in space!
  • Added a levitate scroll.

  • Cursed items no longer sell for negative gold.

Bugfixes:

  • Fixed cases where the game could crash on level load.

  • Clearing more memory on level transitions.

  • Fixed strange flickering artifacts on edges of fire / dust.

  • More assets are loaded as needed now, instead of up-front.

  • Game starts at a bit lower resolution in windowed mode.

  • Jumping works at high framerates now.

  • Put a max cap on the number of particles.

  • Editor is easier on memory useage now.

  • Mods overlay is scrollable now.

Modding Changes:

  • Support for directional sprites.

  • Particles can use blending.

  • Editor has per-pixel picking support.

  • Prefabs in the editor no longer draw their attachments way off in space!

  • Holding Tab in the editor makes picking ignore entities.

  • The game data file properties are merged with other mods now.

  • Support for walking critters that can be squished

  • New trigger types for scripting - Damage, Look, Item checks, and Deleters.

  • Main triggers support failure branching now.

  • Notes can have custom backgrounds and text color.

  • Messages, including Notes, can display images.

  • Wands can have infinite charges now.

  • Warp triggers can set music now.

If you want to join in on the modding fun, the best place to start learning would be over on the Delver Community Discord. Join us and check it out! For news as it happens, follow us on Twitter! Chad Cuddigan Joshua Skelton

Source

Steam News / 30 March 2018

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