Full notes
Full Delta update
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What changed
- UI and audio
- Gameplay
- Performance
- Fixes
Delta changes
==NEW MUSIC TRACK ADDED== Terminal Force - rns
==Fixes and QoL==
added jump restrictor
speed splits
minor ui fixes
pb save versioning added to streamline next leaderboard resets
trail colour now with full Hue (was 255 now 360)
projectiles now despawn on player's respawn
outskirts decals added for better visibility
ghosts hue fix
additional respawn volumes added to outskirts(shortcut fix)
templar ui made wider to account for large numbers
infinite slick after gflipped pgb fix
resolution persistence fix
multiplayer jump restrictor fix
outskirts shortcut fix
demo recording failed on respawn fallback
leaderboard upload now force resaves local pb (makes full lb resets much more rare, we can safely reset specific player without friction for anybody involved)
templar ui init fix
demo recording stability improved
interactive marker showing in demo playback fixed
restart replay button added to improve the process of analyzing demos
leaderboard entries playing no sound on focus lost fix
demo playback time dilation now resets after exiting the ui(doesn't reset after a restart)
demo playback starts automatically after downloading a demo from a leaderboard
demo playback gravity flipper simple visualization added
templar ui now shows DLTA.Spd/T instead of CHK.Pts
please report should anything arise
Source
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