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Steam News5 November 20205y ago

Delphyq Build 0.2.4 Update

Greetings, Commander! Here are the latest patch notes for Alpha Build 0.2.4, released today, November 5, 2020 (For previous patch notes, please visit this link).

Full notes

Full Delphyq update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions3 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedFirst of all, we updated our versioning syntax to simplify recognition while still representing an incremental update. Internally, it meant better identification of production processes and easier interpretation between our weekly updates and bugfixes.
changedNEW FEATURESWe've improved the accuracy of the CQS unit, for both players and enemies, which resulted in an overall better experience in encounters and firing exchanges.
fixedBUGFIXESFixed a lot of cover issues on all the playable levels. Better cover interaction and better accessibility.
fixedBUGFIXESFixed an issue where units restart their aim time after popping out of cover. Need to fire 'em off quickly now.
fixedBUGFIXESFixed an issue where Player units were shooting outside of their EWR (Effective Weapon Range).
changedKNOWN ISSUESGunshot SFX are not affected by volume settings.

Delphyq changes

changedFirst of all, we updated our versioning syntax to simplify recognition while still representing an incremental update. Internally, it meant better identification of production processes and easier interpretation between our weekly updates and bugfixes.
changedWe've improved the accuracy of the CQS unit, for both players and enemies, which resulted in an overall better experience in encounters and firing exchanges.
fixedFixed a lot of cover issues on all the playable levels. Better cover interaction and better accessibility.
fixedFixed an issue where units restart their aim time after popping out of cover. Need to fire 'em off quickly now.
fixedFixed an issue where Player units were shooting outside of their EWR (Effective Weapon Range).

Greetings, Commander!

Here are the latest patch notes for Alpha Build 0.2.4, released today, November 5, 2020 (For previous patch notes, please visit this link).

First of all, we updated our versioning syntax to simplify recognition while still representing an incremental update. Internally, it meant better identification of production processes and easier interpretation between our weekly updates and bugfixes.

NEW FEATURES

  • We've improved the accuracy of the CQS unit, for both players and enemies, which resulted in an overall better experience in encounters and firing exchanges.

BUGFIXES

  • Fixed a lot of cover issues on all the playable levels. Better cover interaction and better accessibility.

  • Fixed an issue where units restart their aim time after popping out of cover. Need to fire 'em off quickly now.

  • Fixed an issue where Player units were shooting outside of their EWR (Effective Weapon Range).

KNOWN ISSUES

  • Gunshot SFX are not affected by volume settings.

  • Sniper's shooting animation causes it to start floating.

  • Skyline still has some issues on displaying door highlights. (Steam Key Access only)

Read the full Delphyq Build 0.2.4 Patch Notes here.

Source

Steam News / 5 November 2020

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