In this update2
Full notes
Full Delegatory update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Store
- Gameplay
- Maps
- UI and audio
Delegatory changes
Majority of work in this patch went into the updated Review stats, and wrestling with shader code to fix ugly sparkles appearing on some of the lightning effects.
Minor Changes and Tweaks
Redesign round end Review panel (now credits either the player, AutoCursor, or ScrumGun on completed tasks)
Adjust Adaptive Learning icon texture (reduce glare)
Adjust distance that Tasks bounce off WorkSpace edges (Tasks will bounce before going too far off screen)
Add a bit of juice to critical hit floating damage text
Minor formatting and font changes to Rewards and Recognition Store (and added Intern 'manaquin' sprite to show how equipment fits in the store)
Fixes
Fix annoying sparkles on Task Chain Lightning and Upgrade connection lines
Fix Upgrade Map scrolling in background of pause menu
Fix upgrade tooltips showing while paused
Fix misaligned equipment in Rewards and Recognition Store
Fix Boon icons scaling unevenly in Rewards and Recognition Store
Source
Changelog.gg summarizes and formats this update. How we read updates.
