Update log
Full Deja Vu : The Backrooms update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Fixes
This update continues the work started in the first major improvements update, bringing the same level of polish and enhancement to both Terror Hotel and The Mines. Alongside these improvements, this update also introduces a brand-new gameplay feature.
New Content
Keypad Hacking Minigame
Some areas are now locked off and require players to complete a keypad hacking minigame in order to progress further.
Level Improvements
Terror Hotel
Added new rooms
Added mini jumpscares
Improved overall atmosphere and environmental detail
Added new hiding spots
The Mines
Added new spaces and pathways, including areas the Silkweaver cannot traverse
Added new rooms
Added new hiding spots
Added mini jumpscares to thicken the tension.
Bug Fixes
Fixed a map generation issue in Terror Hotel that could, in very rare cases, create gaps in the map
Various netcode fixes
Fixed various other bugs and issues
PS: Please report any bugs you encounter in this version either on Discord or in the dedicated bug report thread. The next major update will introduce an entirely new level. Small patches and hotfixes may also be released in the meantime.
Source
