Full notes
Full Deichgraf update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
- Gameplay
Patchnotes 0.24
Bugfixes:
save and load menus sometimes crashed the game
flickering issues with the "broke" menu (again)
Additional Features/Content:
a fertility map
while building buildings their borders are shown
Changes:
Streets:
removed the automatic street setting
the dike warden needs to set the streets manually
buildings have street connection points from which they need to be connected with the church in order to function
changed the start ressources
adjusted the visuals of the grass and the streets a little bit
revised game description
Source
Changelog.gg summarizes and formats this update. How we read updates.
