Full notes
Full DEG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
DEG changes
Game Content
All puzzle stages have been completely rebuilt.
Over 100 puzzles across 7 different puzzle types.
The early-game difficulty has been significantly reduced, with an improved overall difficulty curve.
The original two modes have been redesigned:
Free Mode allows you to open the manual at any time to review the rules.
Exploration Mode requires players to discover and infer the rules on their own.
A new Operation Manual has been added, allowing players to review learned rules and controls.
Unique environmental ecosystems have been added for different puzzle types.
A new Cave area has been introduced, primarily serving as a tutorial zone for various rules and a space for variant puzzles.
A new Check feature has been added, enabling quick detection of rule violations on the current puzzle board.
Improvements
Most actions can now be completed using the mouse, such as checking puzzles, switching between note and coloring modes, and changing note and marker colors.
The number of required shortcut key operations has been reduced.
Marker art assets have been replaced.
More colors have been added for notes and markers.
Map zooming and panning logic has been improved.
More
Discover even more content as you explore the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
