Full notes
Full Defiled West update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Defiled West changes
As work continues on our latest town Fort Experiment, we are updating the demo with some of our most recent features and bug fixes:
Introducing the Where Wagon!
The weapon wagon has been reworked to:
Provide hints as to where players should travel next.
Allow the storage of items and gadgets.
Still acts as a way to retrieve your weapons.
Changes & Improvements
Updated the ground texture in Stickstead.
Rescue a new NPC from Brainsbury's to unlock the updated weapon wagon.
New building title cards that appear when viewing a hint from the weapon wagon.
Trying to quit the game via the pause menu during levels will now show a confirmation popup to inform players that their progress has not been saved.
Added title cards to buildings.
Bug Fixes
Fixed an issue that prevented weapon reload times from being less than 1 second.
Sheriff Brutality is no longer unkillable after reloading a checkpoint.
Dying in levels after defeating a boss with a checkpoint no longer breaks the game.
Fixed an issue that allowed weapons to be fired while reloading in settings that provide infinite ammo.
Fixed a breaking issue with the ethereal rift skip tutorial pedestal where using it would crash the game.
Thanks for reading! Please visit our new feedback form here to help us improve the demo! All the best - The Mindmoss Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
