Full notes
Full Defense: Abominations update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Defense: Abominations changes
Defense: Abominations v1.2.0 is now online
Bug fixes and Improvements
Rocket Launcher VFX. The rocket launcher vfx has been improved as you can see in the gif above.
Splash Damage Fix. The splash damage now works properly with the rocket launcher and rocket turret.
Updated Spawn Interface System. It should now say which turrets are not available when you press the number keys.
Volume Fix. The volume slider should now be working properly.
Gun Names Fix. The gun names are now being displayed in the bottom right corner.
HP Counter Color. The color of the HP counter should now change based on how close the player is, to die.
Windowed Mode Fix. Windowed mode should now properly activate.
Balancing Changes. The larger enemies appearing around wave 10 will now have less HP.
Words from the devs
The next update will be more about balancing the game difficulty and other polishings. However, in the one after that, we will start adding new gameplay content. Don't hesitate to post about any bug or issue you find. Also, if you liked the game, support us writing a review so we can keep the new content flowing. Thank you for playing our game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
