In this update9
Full notes
Full Defendron TD update
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What changed
- Performance
- Gameplay
- Balance
- Workshop
- Events
- Compatibility
Defendron TD changes
Welcome Defenders!
After a long wait, we are thrilled to announce a game that is at least THREE TIMES bigger than our last update (in content, not file size lol).
We have worked tirelessly for months to bring you the Defendron we always envisioned.
We hope that player who were previously discouraged will rediscover the joy and excitement in the brand-new Defendron.
Without further ado, let's dive into the changes!
Highlights
The update primarily focuses on the core characteristics and uniqueness of Defendron.
We have introduced many new modules that not only enhance the towers but also work together to create vast number of combinations and strategies for you to explore!
We have also added all acts and levels, bringing the total to 25 unique levels with various challenges and layouts.
This is not the end of Defendron's development, as we have countless new ideas that will make the game even better!
Stay tuned for more information about our future goals!
Changelog
Acts
Added all 5 acts, each with unique challenges, environmental hazards, and visuals:
Topside Takedown
Digital Domain
Neon Nightscape
Steel Shakedown
Toxic Wastes
Towers
Changed tower unlock progression
Gameplay
Added endless mode with infinite scaling
Added 13 new boss sprites
Tower Enhancements
Rebalanced towers
Increased Ion Blaster base damage
Increased Plasma Emitter base damage
Decreased Skywatcher max level module sockets count
Decreased Laser Whip base damage
Decreased Plasma Emitter max damage
Capped Chrono Trap slow percent to 65%
Changed Plasma Emitter default targeting option to First
Essence Replenisher can add additional buff when replenishing based on luck
Added a new Omnitron tower: A tower focused on modules slots, allowing you to experiment and play with different module combinations
Modules System
Added 30+ new modules
Completely revamped the modules system
Some modules are dependent on luck
Added 4 new module combinations:
Trail modules
Aura modules
Infusion modules
On-hit modules
Modules Workshop
Addes modules workshop with reforging, disassembling and upgrading modules:
Reforging a module will grant a new one with the same rarity
Disassembling module grants two lower rarity modules (Common modules cannot be disassembled)
Upgrading two modules of the same rarity modules will grant a higher rarity module (up to Mythic rarity, only obtainable by upgrading)
Level Selection
Improved level cards:
Added a statistics ribbon
Added a rewards ribbon
Added level statistics
Quality of life
Added an inventory panel displaying all currently unequipped modules with a count beside the backpack icon
Added an option to target only certain path colors in levels with multiple paths
Added accessibility option to turn off Defen tips
Fixes
Changed the save file extension with backward compatibility
Fixed many localisation bugs
Fixed bug with Essence Replenisher adding debuffs to nearby towers when replenishing
Source
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