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Steam News1 February 20242y ago

Free Major Content Update! Environmental Hazarads Update!

Welcome Defenders! We haven't heard from each other for a long time, but I'm coming to you with an amazing update that I've been working on all this time.

In this update12

Full notes

Full Defendron TD update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes12 additions12 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedBosses and ProgressionAdd SDD Upgrade Disks, permanent upgrades to assists you in further adventures, unlocked with stars
addedBosses and ProgressionAdd new boss entrance sequence
addedDifficulty and BalanceAdd environmental hazards system occurring in hard mode, featuring new obstacles to overcome, thus increasing the level of difficulty
changedDifficulty and BalanceToxic Clouds
changedDifficulty and BalanceSmoke Clouds
changedDifficulty and BalanceBroken Parts

Defendron TD changes

addedAdd SDD Upgrade Disks, permanent upgrades to assists you in further adventures, unlocked with stars
addedAdd new boss entrance sequence
addedAdd environmental hazards system occurring in hard mode, featuring new obstacles to overcome, thus increasing the level of difficulty
changedToxic Clouds
changedSmoke Clouds

Welcome Defenders!

We haven't heard from each other for a long time, but I'm coming to you with an amazing update that I've been working on all this time. It was definitely not easy to find time between holidays and university classes, but despite everything, I tried with all my heart to improve Defendron every day. Without further ado, let's get into the changes!

General

Bosses and Progression

  • Add SDD Upgrade Disks, permanent upgrades to assists you in further adventures, unlocked with stars

  • Add new boss entrance sequence

Difficulty and Balance

  • Add environmental hazards system occurring in hard mode, featuring new obstacles to overcome, thus increasing the level of difficulty

  • Toxic Clouds

  • Smoke Clouds

  • Broken Parts

  • Warning Signs

  • Spent a lot of time improving the balance of towers, modules, and other systems with careful tweaks

Visual Enhancements

  • Completely revamped visual effects

Enemies

  • Add enemy carriers starting from 40th wave

  • Add 3 new enemy types

  • Expand enemies resistance system

Towers

Tower Mechanics

  • Changed Plasma Emitter percentage damage to flat damage

  • Essence Replenisher now automatically gets random buffs and distributes them to the nearest towers (number of buffs increases with levels)

  • Add new tower statistic "Luck", that represents a chance for critial hit

Tower Enhancements

  • Neon Cutter VFX upgrade

  • Add tower selection in menu screen

  • Add 2 new towers

  • Quantum Rebound

  • Skywatcher

  • Add tower kill count to tower popup

Visual Indicators

  • Towers have different colored range indicators

Modules

  • Add 22 new modules

  • Completely revamped modules system

  • Removed modules tier system

  • Removed modules crafting system (temporarily)

  • Some modules are now affected by the new tower statistic "Luck"

UI

  • Moved autoplay toggle to the side panel

  • Changed locked level design in the menu

  • Improved selection behavior of the module selection panel

  • Add level completition unlocks panel visible in level card

  • Completely revamped game settings

Fixes

  • Refactored statistics system

  • Fixed elevator in the menu

  • Restructurized a whole lot of systems for future

Source

Steam News / 1 February 2024

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