Full notes
Full Defender's Quest: Valley of the Forgotten (DX edition) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Workshop
- Compatibility
Defender's Quest: Valley of the Forgotten (DX edition) changes
You've waited long enough. The Defender's Quest DX update is out RIGHT NOW! Your game should automatically update. You will have the choice of playing the new version ("Deluxe" or "DX" edition), or the old version ("Legacy" edition).
Your old saves will be detected so you can import them to the DX version
You can manually export legacy saves and import into DX (Do not try the reverse, it'll probably break)
Launch trailer: https://www.youtube.com/watch?v=lDVFcP1a6qc"What's New?" trailer: https://www.youtube.com/watch?v=QEarmXpMag8 New features
Massively improved graphics (yes you can optionally use the old art still)
Azra's journal now available in regular game
HD-capable engine -- no more 800x600 lock!
Haxe/C++ based NATIVE engine -- no more Flash/Adobe AIR!
60 FPS
Greatly expanded w/ new story content (play New Game+ to get the extra stuff)
New "behind the scenes" journal detailing the game's development
Many bugfixes/tweaks from the original
And lots more!
Coming soon
Steam workshop support (mod support exists for DQDX but is bare-bones at the moment)
Steam cloud support
Steam controller support
Regular controller support
Detect Big Picture mode and launch in fullscreen
Fixing any & all bugs we inevitably discover at launch
Final notes: Translations All of the original translations from the legacy version have been ported over. Since we added a lot more text, these are now "incomplete" -- but they have as much content as they did in the original. There will undoubtedly be some missing text, which will simply appear in English. The vast majority of this new text is in the journal content, however, so the regular game should be quite complete, especially in terms of interface text. We will seek to patch/improve these in the next month or so. There are also likely lots of text overflows and other visual glitches, which we seek to correct whenever we find them, but the game should be basically playable start to finish. Bugs There will be bugs. If you find them, please report them here: https://github.com/larsiusprime/tdrpg-bugs And do be a friend and check to see if a bug has already been posted before filing a duplicate report ;)
Source
Changelog.gg summarizes and formats this update. How we read updates.
