What changed
0 fixes1 addition0 changes0 removals
addedhttp://steamcommunity.com/sharedfiles/filedetails/?id=526515497 We're hard at work on the Defender's Quest II engine, which will also power our upcoming HD remake of the original Defender's Quest. We've learned a lot of cool tricks in the process, which you can read about right here in this new in-depth technical analysis: Doing an HD Remake the Right Way The inspiration for the article is the recently released Final Fantasy V HD remake that, in our humble opinion, misses the mark in a lot of key ways. Our article provides a detailed list of best practices based on our own experiences that can hopefully save other developers from "pulling a Squenix": http://steamcommunity.com/sharedfiles/filedetails/?id=526514867
Defender's Quest: Valley of the Forgotten (DX edition) changes
addedhttp://steamcommunity.com/sharedfiles/filedetails/?id=526515497 We're hard at work on the Defender's Quest II engine, which will also power our upcoming HD remake of the original Defender's Quest. We've learned a lot of cool tricks in the process, which you can read about right here in this new in-depth technical analysis: Doing an HD Remake the Right Way The inspiration for the article is the recently released Final Fantasy V HD remake that, in our humble opinion, misses the mark in a lot of key ways. Our article provides a detailed list of best practices based on our own experiences that can hopefully save other developers from "pulling a Squenix": http://steamcommunity.com/sharedfiles/filedetails/?id=526514867
http://steamcommunity.com/sharedfiles/filedetails/?id=526515497 We're hard at work on the Defender's Quest II engine, which will also power our upcoming HD remake of the original Defender's Quest. We've learned a lot of cool tricks in the process, which you can read about right here in this new in-depth technical analysis: Doing an HD Remake the Right Way The inspiration for the article is the recently released Final Fantasy V HD remake that, in our humble opinion, misses the mark in a lot of key ways. Our article provides a detailed list of best practices based on our own experiences that can hopefully save other developers from "pulling a Squenix": http://steamcommunity.com/sharedfiles/filedetails/?id=526514867